29 lines
586 B
GDScript
29 lines
586 B
GDScript
extends Camera3D
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@export var pivot: Node
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@export var camera_top: Node
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const MIN_ZOOM = 5.0
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const MAX_ZOOM = 30.0
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const FOV_MULTIPLIER = 0.1
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var desiredDistance = 5.0
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var distanceStep = 1.0
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var desiredFov = 85.0
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var fovStep = 1.0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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#temp - camera for development
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if Input.is_action_pressed("camera"):
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camera_top.current = true
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else:
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self.current = true
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pass
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