{% extends "portfolio_item.html" %}
  {% block desc%}
  <div class="row justify-content-between gy-4 mt-4">

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      <div class="portfolio-description">
        <h2>Platformania - CS50 Final Project</h2>
        <p>
          Platformania is a 2D platformer game developed in Unity as a final project for the CS50 course. The game is a classic 2D platformer. The player has to navigate through the level, avoiding obstacles and enemies, and reach the end of the level. The game also features a scoring system, where the player can collect coins and defeat enemies to earn points. The game is designed to be challenging but fair, with a focus on precision platforming and timing. The game is available to play on itch.io, and the full source code is available on GitHub.
        </p>
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      <div>
        <h3>Platformania Code Overview</h3>
        <iframe src="https://git.jirikarlik.com/karlji/CS50_Platformania" 
                width="100%" height="600px" frameborder="0">
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        </iframe>
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        <h3>Project information</h3>
        <ul>
          <li><strong>Category</strong> 2D Game Development</li>
          <li><strong>Technology</strong>
            <ul>
              <li><span><i class="fas fa-code"></i> C#</span></li>
              <li><span><i class="fab fa-unity"></i> Unity</span></li>
            </ul>
          </li>
          <li><strong>Project date</strong> December, 2021</li>
          <li><strong>Project URL</strong> <a href="https://git.jirikarlik.com/karlji/CS50_Platformania" target="_blank" rel="noopener noreferrer">https://git.jirikarlik.com/karlji/CS50_Platformania</a></li>
          <li><a href="https://git.jirikarlik.com/karlji/CS50_Platformania" target="_blank" rel="noopener noreferrer"class="btn-visit align-self-start">Visit Website</a></li>
        </ul>
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    </div>

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  <h2>Play here:</h2>
  <iframe frameborder="0" src="https://itch.io/embed-upload/4970482" allowfullscreen="" width="1280" height="740"><a href="https://karlji.itch.io/platformania">Play Platformania - CS50 final project on itch.io</a></iframe>
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  {% endblock %}