portfolio_web/jirikarlik/templates/portfolio/pi2.html

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2024-08-13 14:30:01 +00:00
{% extends "portfolio_item.html" %}
{% block desc%}
<div class="row justify-content-between gy-4 mt-4">
<div class="col-lg-8" data-aos="fade-up">
<div class="portfolio-description">
<h2>Godot 3D Character Controller</h2>
<p>
Godot 3D Character Controller is prototype of a 3D character controller for the Godot game engine. The controller was designed as part of exploration of the Godot engine and its capabilities. The controller features a third-person camera, player movement, and basic animations. The project was created using GDScript, Godot's scripting language, and Blender, a 3D modeling software.
</p>
</div>
</div>
<div class="col-lg-3" data-aos="fade-up" data-aos-delay="100">
<div class="portfolio-info">
<h3>Project information</h3>
<ul>
<li><strong>Category</strong> 3D Game Development</li>
<li><strong>Technology</strong>
<ul>
<li><span><i class="fas fa-code"></i> GDScript</span></li>
<li><span><i class="fa-solid fa-gamepad"></i> Godot</span></li>
</ul>
</li>
<li><strong>Project date</strong> January, 2024</li>
<li><strong>Project URL</strong> <a href="https://github.com/karlji/CS50_Final_Project_2D_Platformer/tree/master/Assets/scripts" target="_blank" rel="noopener noreferrer">Github</a></li><!--TODO: link to code-->
<li><a href="https://github.com/karlji/CS50_Final_Project_2D_Platformer/tree/master/Assets/scripts" target="_blank" rel="noopener noreferrer"class="btn-visit align-self-start">Visit Website</a></li>
</ul>
</div>
</div>
</div>
{% endblock %}